Simple 2D platformer project developed with Unity as part of the Game Design and Development course offered by the Michigan State University.


The following modifications were added to the base project:

1. Included instructions on the Main Menu.

2. Added 2 more levels with unique settings.

3. Updated the UI to include extra information.

4. Modified the enemies behavior and created a boss enemy.

5. Added a power up that enables triple jumping.


Created by Eduardo Pavanatti

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Windows.zip 30 MB

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